The Highbred Pixel is sort of an experiment, which i made in Ludum Dare 24 in about 10-15 hours. It was a fun experience, and i played around with a few mechanics, and attempted to add some narrative.
You control a little pixel, in some sort of pixel breeding complex. The theme evolution had a great impact on the original design, but i had to chop up the game so much due to the time constraints, which is reflected in the game – its short. The theme is however still present, but not really as originally intended. – Move with arrow keys.
– Hold space to stop time (when near an object or another pixel)
– Press space mulitple times to shoot (when available)